![]() ![]() Players loading into Overwatch 2 for the first time were left sitting in queues of 20,000 to 30,000 people. Despite all of this, the consensus opinion seems to be that the gameplay of Overwatch 2 is exceptional. Even returning players have their faults with the game in phone number requirements and overpriced cosmetics. Fans of the franchise are also worried about Blizzard's fundamental changes to Overwatch 2, with many new players feeling their experience is soured by the battle pass grind and reworked systems. As disappointing as it is, video game fans are used to popular games having long queue times on an opening day, and adding mass DDoS attacks on Blizzard's Overwatch 2 servers only worsens the problem. Overwatch 2's shaky start with server instability and data transfer failures is disheartening. Related: Overwatch 2 Final Preview: Kiriko's Support & Battle Pass Explained However, it would seem that for every good change Overwatch 2 is making, there is a controversial design element that is countering it. Overwatch 2 comes with a handful of new changes, including being free-to-play, a battle pass system for cosmetics, reworked UI and sound design, a new game mode, new maps and characters released every other season, and a transition to 5v5 matches (down from teams of six). Overwatch 2 arrives as the sequel to the successful predecessor of the same name, a little past two years since Echo was previewed in Overwatch.
0 Comments
Leave a Reply. |